Wet, dirty, and substance states track whether characters and carried items are clean,
dirty, dry, damp, wet, soaked, or visibly marked with something specific like blood.
Usage:
mess
mess <state>
mess dirt <state>
mess wet <state>
mess <item> <state>
mess <item> dirt <state>
mess <item> wet <state>
mess substance blood [zone]
mess substance clear [blood]
mess <item> substance blood [zone]
mess <item> substance clear [blood]
Dirt states:
clean, a little dirty, dirty, filthy
Wet states:
dry, damp, wet, soaked
Substance states:
blood
Examples:
mess
mess dirty
mess coat wet
mess substance blood hands
In-world cleanup:
bathe - Wash dirt points and substances from your body with clean, usable water.
wash <item> - Wash dirt and substances from one carried item in a bathroom or laundry room.
wash all - Wash all dirty or substance-marked carried items in a bathroom or laundry room.
Notes:
- Dirt affects attractiveness.
- Wet, dirty, and substance item states show in worn, held, and carried item names; a little
dirty appears on direct item look rather than in list names.
- Blood is zone-specific in direct look, but compact in item lists.
- Bathing reduces body dirt points, clears substances from your body, makes you soaked,
and does not wash clothing.
- Washing cleans item dirt, clears item substances, makes washed items soaked, and does
not clean your body.
- Staff can use `mess/clear <target>` to clear a target and carried items.